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Author Topic: The Palace of Greensalmon: New Game Ideas Go Here  (Read 1127 times)

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JamesGames

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #30 on: January 05, 2015, 03:50:31 pm »
I have a suggestion for this game:

Instead of others guessing you think of an object and give 3-5 hints.

For example:


Player 1:

Hint 1: The object is related to the weather.
Hint 2: The object can keep you dry.
Hint 3: Sometimes, the object is colorful.

Player 2:

Umbrella?

Hint 1: This animal is small.
Hint 2: It is a mammal.
Hint 3: You can have one as a pet.
Hint 4: It is not a dog.

Player 3:

Cat?

Etc...

This way, there is no host and it can be played anytime.

greensalmon

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #31 on: January 05, 2015, 05:37:38 pm »
Still a bit unsure about it. Because if they are wrong how would we get back to it? Would player 1 just tell you what it was and move on?
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NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #32 on: January 05, 2015, 06:05:56 pm »
Hey GS, Mafia has a host. Why can't 10 Questions?
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greensalmon

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #33 on: January 05, 2015, 06:29:08 pm »
Well mafia was made by Nitrox. And he made it before I became forum mod. Anything before then, I'm not changing. But I do want you to make 10 questions, and if it works, we can keep it. How does that sound?
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NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #34 on: January 05, 2015, 06:51:48 pm »
Great! Thanks!
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JamesGames

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #35 on: January 05, 2015, 08:33:19 pm »
@greensalmon If someone gets it wrong, the next person can just correct them in a post. It's simple.

@BerserkFalcon (OmegaWarrior) Use my suggestion


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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #36 on: January 05, 2015, 09:18:53 pm »
Beat the person above you

The point of this game is to think of a more impressive statement then the above person, no matter how illogical it is.


Example:

Starting Statement: I tamed 50 gators.

Player 1: I tamed 100 gators.

Player 2: I tamed 1000 dinosaurs, carried 200 trees across the country while running, held my breathe underwater for 10 minutes without dying AND cured cancer.

Player 3: I found the cure to every single disease in the world, ended every single war, made every country a first world, invented solar power, stopped littering and tamed all the angry animals.

Etc...


Rules:

1. You cannot copy every single person's impressive statement.

Example of this:

I tamed 100 gators, 1000 dinosaurs, carried 200 trees across the country while running, held my breathe underwater for 10 minutes without dying, found the cure to every single disease in the world, ended every single war, made every country a first world, invented solar power, stopped littering and tamed all the angry animals.

2. You cannot write so many impressive things that the post is gigantic.

3. Think of your own impressive things. Don't copy other people.

4. Don't use Google, Bing or any search engine for ideas. However, you can use them for inspiration, but no copying.

5. Don't be extremely confusing.

Stickly

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #37 on: January 05, 2015, 09:22:11 pm »
I think choices 5-7 are the ones I don't like playing.

NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #38 on: January 15, 2015, 03:40:43 pm »
Acronyms:

Someone starts by thinking of a common phrase and turns it into an acronym. The next person guesses and comes up with another acronym, and etcetera. Once an answer is guessed though, the person with the original acronym modifies his/her post and puts in bold parenthesis, the answer.

Ex:

Player 1: EIAE (Epsy Is An Epsy)

Player 2: Eggs in a Elephant?

              WPS (Will Post Soon)

Player 3: Westside Postal Service?

              LMA (Leave Me Alone)

Player 4: Laugh Makes Anger?

              (You get the gist)
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NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #39 on: January 15, 2015, 03:55:08 pm »
Hypothesis:

Start by A question with the format of "If..., then...." The next person answers it and then Comes up with their own. (This is a modification of Would You Rather, but instead of two answers to choose from, you pick your own answers!)

Ex:

Player 1: If you could be any superhero in the Marvel series, then who would you be?

Player 2: Iron Man

             If you could be any male actor in the world, then who would you be?

Player 3: Steve Carell

              (etcetera)

You can use Ask Gamestar Forum for this.
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NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #40 on: January 15, 2015, 04:04:41 pm »
Date, Kill, Ignore

Okay, so what you do is one person names three people (real or fictional), and the next person has to choose which they would date, which they would kill, and which they would ignore. Quite simple, really.

Ex:

Player 1: Batman, Jakob Daskevich, LeBron James

Player 2:
Batman, Jakob Daskevich, LeBron James

    Date        Kill            Ignore

(Etcetera)
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greensalmon

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #41 on: January 16, 2015, 09:44:52 am »
I wouldn't normally say this, but I'll accept date, kill, ignore. Nitrox beat me to hypothesis, but I would have said the same thing. I like acronyms too. I'll accept it.

So in other words, you can make acronyms and date, kill, ignore.
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NaranjaTaco

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #42 on: January 16, 2015, 02:42:43 pm »
Ghost:

Ghost is for all the spelling aficionados out there, one with which anyone who’s endured a family roadtrip likely knows. Like nearly all texting games on our list, it’s played back and forth between two people or a small handful of players. The goal of the word game is to add letters to a growing word fragment without actually completely a valid word. You can set additional parameters as well, such as a specified word length or category in which the word must fall, but you always must have a word in mind when playing. Each player adds a letter, one after the other, and the person who completes the word receives a “g.” The game continues in a similar manner until one player receives all the letters in the word “ghost,” similar to the infamous game of “Horse.”

Example: Say you started with the letter “h.” Your opponent may then respond with the letter “u,” to which you reply with “l.” If they then happen to play the letter “k” or “l,” for example, they would receive the first letter in “ghost” or whichever letter comes next when spelling the word.
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JamesGames

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #43 on: January 17, 2015, 12:19:31 pm »
Actions

The first person names any number of people, food, object, etc... (Max is 5) and the next person chooses what they would do to the object(s). The options are below. They can use a single option more then once.

Hug, Kiss, Wave, Slap, Kick, Date, Kill, Ignore, Fist Bump, High-Five, Laugh, Embarass, Talk, Throw Eggs, Give Flowers, Pet, Dance, Look After, Ask For Favor, Sell, Give As Gift, Rob, Beat Up, Punch, Bite, Lick, Gobble, Hide, Share, Impress, Argue, Exercise, Wink

Example:

Me: Alastair, Hisoka, E

GS:

Alastair - Kill
Hisoka and E - Ignore

A billionaire, A hamster, A doughnut

Person:

Billionaire - Rob
Hamster - Pet
Doughnut - Gobble

Etc...

Note: If this is approved, DKI should be locked or deleted.





greensalmon

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Re: The Palace of Greensalmon: New Game Ideas Go Here
« Reply #44 on: January 17, 2015, 01:09:07 pm »
@Falcon
I'm not quite understanding what you do in ghost. Could you re-word it a bit for me?

@James
I like the idea of having more choices in DKI, but that's way too many. If you could take a few out, I'll approve it.
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