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Colt by Zen
October 29, 2023, 01:41:30 am

Sanctum Discussion by Zen
September 25, 2016, 09:45:20 pm

Sanctum/Divided by Zen
May 02, 2016, 12:33:20 am

Multi-screen wraparound by Iaashadow
March 01, 2016, 06:23:13 am

Re: Sanctum/Divided by Zen
February 27, 2016, 11:20:17 am

Divine Chaos Apparatus by JamesGames
February 12, 2016, 05:36:35 pm

GUNS WAR 3 FREE FOR ALL by t3Entropy166
February 03, 2016, 07:19:22 pm

Sandsteppe by Leaping Deer
February 01, 2016, 07:59:21 pm

R.I.P. Gamestar Forum 1.0 by Stickly
January 30, 2016, 12:19:39 am

Re: The Beginning of Sameness: A Giver Prequel by Tomuslahm
January 27, 2016, 11:27:49 pm

Re: Zoology Impersonation Personification Roleplay by Tomuslahm
January 27, 2016, 11:21:28 pm

Re: Fate Characters by JamesGames
January 24, 2016, 01:17:04 pm

Fate Characters by JamesGames
January 24, 2016, 01:16:39 pm

True & False by Stickly
January 23, 2016, 05:07:24 pm

Alter by Nitrox
January 20, 2016, 07:33:58 pm

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Messages - JamesGames

Pages: [1] 2 3 ... 109
1
C.S.T. / Re: Divine Chaos Apparatus
« on: February 12, 2016, 05:36:35 pm »
BUMP.

Just making it easier to get to this.

2
General Discussion / Re: R.I.P. Gamestar Forum 1.0
« on: January 25, 2016, 07:35:01 pm »
This is for anyone to add onto, or make a new one.

3
The Recycle Board / Re: Fate Characters
« on: January 24, 2016, 01:17:04 pm »
or be continued on in the new forum as an ongoing thread (since it is)?

4
Movies / Re: Fate Characters
« on: January 24, 2016, 01:16:39 pm »
Is this going to be archived or be continued on in the new forum as an ongoing thread (since it is)? Or something else entirely?

5
General Discussion / R.I.P. Gamestar Forum 1.0
« on: January 23, 2016, 11:09:17 pm »
Pay your respects to Gamestar Forum 1.0.

CreateAForum, Goodbye.
You have served us well, but sigh,
You shut down too much,
You need a cyber-crutch,
So for the good of all,
We leave you behind.

Two years in counting,
Servers frowning,
Boards.net crowning,
It has been good,
And if you would,
Do not frown upon us,
We are taking a bus,
To the future.

6
News / Re: Gamestar Adventures
« on: January 09, 2016, 11:21:18 am »
At this point, any update is good. But before they start making Gamestar Mechanic Jr. and GSM mobile, they should make an update that relates to the literal gameplay.

7
C.S.T. / Re: Sandsteppe
« on: January 08, 2016, 09:30:33 pm »
Cratus

Ugh, responding he is not. Although more important matters at hand then someone eating blink dog biscuits, he probably has. Cratus reasoned. To find something to do I need. Herh herh herh. And with that he ushered for the other mercenaries to follow and started walking.

8
C.S.T. / Re: Sandsteppe
« on: January 06, 2016, 06:20:16 pm »
Cratus

Cratus looked at the other seven mercenaries, all of them with nothing to do. "Uh, something, who wants to do, hmm?  Yes, hmmm." Cratus inquired. The mercenaries looked at him in surprise. With them what's wrong, hmm? Oh yeah, I talk not like a pig anymore. Yeesssssss.

Sir Tad took out a cherry-flavored blink dog biscuit and gobbled it. Cratus cringed watching a human eating animal food. Sir Tad burped, coughed, then ate another one. He then burped and coughed again, this time harder, longer, and louder, and ate another one. It cycled like this.

How, him to stop, get I, hmm?  For help better call. Herh herh herh. Cratus called Erat's communication charm.


Grim Reaper

"Felix is following the line. We should be working on another lead." Basir looked around. "Where'd Cabal go?"


Engel

Engel clapped his hands. "Bravo, bravo." Engel glared at Basir behind Vincolo's back, then speedily shifted to a smirk. Still clapping, suddenly, Vincolo's hair caught on fire.

9
C.S.T. / Re: Sandsteppe
« on: January 06, 2016, 04:13:18 pm »
Cutthroat Crane

What am I doing trying to contact these undesirables. Clearly there is a much more efficient way to get back and get this deformed monkey to the hospital... Crane grinned. I have just the thing.

"I'll take your anklet, Samuel. Feather will be fine. I know just the thing to get back to the city on time for her to be treated."

10
C.S.T. / Re: Sandsteppe
« on: January 05, 2016, 08:42:56 pm »
Cutthroat Crane

Oh, what the heck. Should have done this ages ago.

The communication charm stopped flashing and buzzing. It spoke. "Hello? Who's this?"

11
C.S.T. / Re: Sandsteppe
« on: January 05, 2016, 08:12:02 pm »
Cutthroat Crane

Is anybody in the area...? There's one way to be sure.

The communication charm started to flash, forming a message in morse code, saying "Hello".

12
The Recycle Board / Re: Sandsteppe
« on: January 05, 2016, 07:06:20 pm »
Cutthroat Crane

Is anybody in the area...? There's one way to be sure.

The communication charm started to flash, forming a message in morse code, saying "Hello".

13
C.S.T. / Re: Sanctum/Divided
« on: January 05, 2016, 06:47:26 pm »
[Oh gee Avenger's free? How close is this to finishing?]

14
C.S.T. / Re: Sandsteppe
« on: January 05, 2016, 06:22:08 pm »
Cutthroat Crane

Crane cursed when, upon opening the communication charm, it revealed static. Probably one of those blink dogs trying to clamber up trees...and breaking the communication charm when they fell. Crane smiled. Luckily, he had a backup plan. He made another call.

Raena heard the buzzing again from the tree she was leaning against. A communication charm on a chain was hanging from a strong and tough low branch.


Poison Ivy Monster

As Gerald toppled, the limping poison ivy monster did to, on Gerald. Mission accomplished.


15
C.S.T. / Re: Sandsteppe
« on: January 04, 2016, 09:34:30 pm »
?

The buzzing from the bush got louder. More then just Raena could hear it now.

Pages: [1] 2 3 ... 109




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