Basically, there are two types of people. Good and Bad. Self explanatory.
Bad Roles:Mordred-sees most bads
Morgana-sees most bads
Bad Lancelot-sees most bads
Oberon (optional)-cannot see any other bads, other bads can't see him
Good Roles:Good Lancelot
Gwenevere- can see both Lancelots, does not know which is which.
Percival- Can see Morgana and Merlin, does not know which is which.
Merlin- Can see all bad people except Mordred, does not know which is which. Pretty overpowered. However, if at the end of the game, the bads can guess who Merlin is, they automatically win, so he can't be really obvious about it.
Townie (optional)- can have as many as you want, no abilities.
MissionsSo, the game is based on the concept of missions. There'll be a cyclical system for mission propositions, in order of joining. The first round of missions will have 2-3 people each, the second round will have 4. Players can vote on whether a mission should go through (the exception being proposition #4, which goes through no matter what). If it does, then the players in the mission will secretly tell me if they want it to pass or to fail. Just one player failing it will fail the entire mission (the exception being mission #4, which needs 2 fail votes to fail.) 3 passed missions= good people win. 3 failed missions=bad people win.
ExampleFor the purposes of this example, M2, widm, and nitrox are bad.
M2: I propose a mission with myself, zen, and iaa.
Only 3 people agree to this mission, so it won't happen. Mystic's turn.
Mystic: I propose a mission with myself, nitrox, and epsy.
Everyone agrees to this. Nitrox secretly fails the mission.
Nitrox: Obviously, Mystic is bad because she failed the mission. I know I didn't and I trust Epsy. And here is some random evidence.
Mystic: What? I didn't do it!
People: We believe nitrox. He's being helpful. Mystic is bad. Let's propose missions with nitrox in them and not put Mystic on any more missions.
Nitrox is put on another two missions and they both fail. Bad people win.
So, this was an example of a town who played very poorly, since they immediately believed nitrox without further testing of their theories.
Lady of the LakeThis is outside of the normal roles. The last person in the mission cycle is the lady of the lake in addition to their normal roles. So I can be Percival and also be the Lady. After the second mission, they can choose one player and I tell them, for sure, whether that player is good or bad. Then they can lie or tell the truth or whatever they want. After the 4th mission, the person ladied will become the next lady. For example, if I use this on Zen after mission two, and find out that he's good, he can now use it on widm after mission 4, and discover that he's bad. Or whatever.
Host:M217
Members:Nitrox116
JamesGames
Greensalmon
Ziad10600
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NOTEJust in case this was not totally made clear,
the mission you propose does not have to include you. I can propose a mission that has greensalmon, jamesgames, and widm; I don't have to be on it.